1- the Perfectionist
you chose CZ - your Enneagram type is ONE (aka "The Reformer").
"I do everything the right way"
Perfectionists are realistic, conscientious, and principled.
They strive to live up to their high ideals.
( cut for long )
- Mood:
busy
Characters: Ledah, Ursula
Setting: Ursula's office
Content: Ledah goes to see what he needs to do about Meria, but it turns out Ursula's got bigger things to worry about.
Warnings: Short.
( Today hates us all. )
Setting: Ursula's office
Content: Ledah goes to see what he needs to do about Meria, but it turns out Ursula's got bigger things to worry about.
Warnings: Short.
( Today hates us all. )
- Mood:
worried
Characters: Ledah, Meria
Setting: Meria's favorite bench
Content: It has come to Ledah's attention that his new bff is nearly failing all her classes, and he's decided to remedy that if he can. Meria is a little bit skeptical.
Warnings: Probably profanity of some sort (see: Meria). Hopefully nothing else.
( Come on, shape up a little, we know you can )
Setting: Meria's favorite bench
Content: It has come to Ledah's attention that his new bff is nearly failing all her classes, and he's decided to remedy that if he can. Meria is a little bit skeptical.
Warnings: Probably profanity of some sort (see: Meria). Hopefully nothing else.
( Come on, shape up a little, we know you can )
- Mood:
calm
Characters: Ledah, Ursula
Setting: Ursula's office
Content: Even without Hector around, there are still plenty of headaches for these two.
Warnings: Maybe the very edges of some sex talk, but it squicks Ursula that her little sister has sex, so yeah.
( He's a good boy after all. )
Setting: Ursula's office
Content: Even without Hector around, there are still plenty of headaches for these two.
Warnings: Maybe the very edges of some sex talk, but it squicks Ursula that her little sister has sex, so yeah.
( He's a good boy after all. )
- Mood:
calm
Characters: Ledah, Meria
Setting: Meria's room, very late on the night of Ledah's birthday.
Content: After all this, Meria has decided that she needs to take a load off as much as Ledah does. Hence, they are going to get very very drunk. They're also going to do a lot of character-developing.
Warnings: Booze, talking around sex but no sex.
( A warm shoulder is all you need. )
Setting: Meria's room, very late on the night of Ledah's birthday.
Content: After all this, Meria has decided that she needs to take a load off as much as Ledah does. Hence, they are going to get very very drunk. They're also going to do a lot of character-developing.
Warnings: Booze, talking around sex but no sex.
( A warm shoulder is all you need. )
- Mood:
calm
As mentioned in his characterization post, Ledah suffers from Obsessive-Compulsive Disorder; he is also currently in the outward adjustment stage of Rape Trauma Syndrome, although occasionally he does lapse into acute shock. These occurrences have gotten rarer over the time Hector has shifted his attentions to Nessiah, however.
Rape Trauma Syndrome often leads to other mental-emotional disorders, the most common of which are the eating disorders anorexia nervosa and bulimia. Nessiah has developed acute paranoia; Ledah's OCD is an aftereffect of his periods of acute stress. Ursula is somewhat aware of his condition, and because of this, Ledah does take medication to help keep his compulsions in check. He also has several rituals to relieve stress.
Lately, due to his duties and his mission to reveal Hector's wrongdoings, he hasn't been able to do anything but use his medication to help control his OCD.
Rape Trauma Syndrome often leads to other mental-emotional disorders, the most common of which are the eating disorders anorexia nervosa and bulimia. Nessiah has developed acute paranoia; Ledah's OCD is an aftereffect of his periods of acute stress. Ursula is somewhat aware of his condition, and because of this, Ledah does take medication to help keep his compulsions in check. He also has several rituals to relieve stress.
Lately, due to his duties and his mission to reveal Hector's wrongdoings, he hasn't been able to do anything but use his medication to help control his OCD.
- Mood:
blah
Full Name: Ledah Rozwelli
Age:19 20
Sex: Male
Height: Five feet, nine inches
Weight: 159 lbs.
Blood Type: A
Body Type: Average; athletic
Race: Angel
Sexuality: Asexual (actually bisexual, but is not presently capable of a sexual relationship)
Date of Birth: June 28
( personality information under here )
Age:
Sex: Male
Height: Five feet, nine inches
Weight: 159 lbs.
Blood Type: A
Body Type: Average; athletic
Race: Angel
Sexuality: Asexual (actually bisexual, but is not presently capable of a sexual relationship)
Date of Birth: June 28
( personality information under here )
- Mood:
busy
I Am A: Lawful Good Human Paladin/Cleric (2nd/1st Level)
Ability Scores:
Strength-18
Dexterity-16
Constitution-15
Intelligence-17
Wisdom-14
Charisma-11
Alignment:
Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:
Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test an opportunity to demonstrate bravery, to learn tactics, and to find ways to do good. Divine power protects these warriors of virtue, warding off harm, protecting from disease, healing, and guarding against fear. The paladin can also direct this power to help others, healing wounds or curing diseases, and also use it to destroy evil. Experienced paladins can smite evil foes and turn away undead. A paladin's Wisdom score should be high, as this determines the maximum spell level that they can cast. Many of the paladin's special abilities also benefit from a high Charisma score.
Secondary Class:
Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (36)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXX (19)
Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31)
True Neutral ---- XXXXXXXXXXXXXXXXXXX (19)
Chaotic Neutral - XXXXXXXXXXXXXX (14)
Lawful Evil ----- XXXXXXXXXXXXXXXXXXX (19)
Neutral Evil ---- XXXXXXX (7)
Chaotic Evil ---- XX (2)
Law & Chaos:
Law ----- XXXXXXXXXXXXXXXXXXX (19)
Neutral - XXXXXXX (7)
Chaos --- XX (2)
Good & Evil:
Good ---- XXXXXXXXXXXXXXXXX (17)
Neutral - XXXXXXXXXXXX (12)
Evil ---- (0)
Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXXXXXX (10)
Elf ------ XXXXXX (6)
Gnome ---- XXXX (4)
Halfling - XX (2)
Half-Elf - XXXXXXXX (8)
Half-Orc - XXXXXXXXXX (10)
Class:
Barbarian - (-23)
Bard ------ (-25)
Cleric ---- XXXXXX (6)
Druid ----- (-27)
Fighter --- XX (2)
Monk ------ (0)
Paladin --- XXXXXX (6)
Ranger ---- XX (2)
Rogue ----- (-8)
Sorcerer -- XX (2)
Wizard ---- XX (2)
...why am I not surprised...
Ability Scores:
Strength-18
Dexterity-16
Constitution-15
Intelligence-17
Wisdom-14
Charisma-11
Alignment:
Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:
Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test an opportunity to demonstrate bravery, to learn tactics, and to find ways to do good. Divine power protects these warriors of virtue, warding off harm, protecting from disease, healing, and guarding against fear. The paladin can also direct this power to help others, healing wounds or curing diseases, and also use it to destroy evil. Experienced paladins can smite evil foes and turn away undead. A paladin's Wisdom score should be high, as this determines the maximum spell level that they can cast. Many of the paladin's special abilities also benefit from a high Charisma score.
Secondary Class:
Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (36)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXX (19)
Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31)
True Neutral ---- XXXXXXXXXXXXXXXXXXX (19)
Chaotic Neutral - XXXXXXXXXXXXXX (14)
Lawful Evil ----- XXXXXXXXXXXXXXXXXXX (19)
Neutral Evil ---- XXXXXXX (7)
Chaotic Evil ---- XX (2)
Law & Chaos:
Law ----- XXXXXXXXXXXXXXXXXXX (19)
Neutral - XXXXXXX (7)
Chaos --- XX (2)
Good & Evil:
Good ---- XXXXXXXXXXXXXXXXX (17)
Neutral - XXXXXXXXXXXX (12)
Evil ---- (0)
Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXXXXXX (10)
Elf ------ XXXXXX (6)
Gnome ---- XXXX (4)
Halfling - XX (2)
Half-Elf - XXXXXXXX (8)
Half-Orc - XXXXXXXXXX (10)
Class:
Barbarian - (-23)
Bard ------ (-25)
Cleric ---- XXXXXX (6)
Druid ----- (-27)
Fighter --- XX (2)
Monk ------ (0)
Paladin --- XXXXXX (6)
Ranger ---- XX (2)
Rogue ----- (-8)
Sorcerer -- XX (2)
Wizard ---- XX (2)
...why am I not surprised...
- Mood:
amused - Music:Shirotama - eufonius
Characters: Ledah, Ursula
Setting: Ursula's office
Content: Ursula calls for Ledah to let him know the results of her letters to Asgard after the events of this thread and their private interview about the extent of Hector's molestation offenses towards Ledah. Ursula doesn't seem very happy.
Warnings: It's about Hector the creepy rapist. So obviously there will be talk of badtouch. And maybe a spoiler here or there for Ledah's Apocrypha background. :/
( At least he could be trusted not to shoot the messenger. As if Ursula needed anyone to. )
Setting: Ursula's office
Content: Ursula calls for Ledah to let him know the results of her letters to Asgard after the events of this thread and their private interview about the extent of Hector's molestation offenses towards Ledah. Ursula doesn't seem very happy.
Warnings: It's about Hector the creepy rapist. So obviously there will be talk of badtouch. And maybe a spoiler here or there for Ledah's Apocrypha background. :/
( At least he could be trusted not to shoot the messenger. As if Ursula needed anyone to. )
- Mood:
discontent
You've reached Ledah's cellphone. Leave a message after the beep.
- Mood:
blah
Character: Ledah Rozwelli
Game: Riviera
Age: 19
Mun's Journal:
feral_phoenix
Canon role: When the demons that had nearly destroyed Asgard 1000 years ago reappeared in Riviera, the Magi decided not to give them a chance to begin Ragnarok again. They created mortal soldiers with godly powers, Grim Angels, from angels using rigorous trials. Ledah was one of the only three Grim Angels created, and in order to receive his powers, he had to sacrifice his emotions. He was sent out with fellow Grim Angel Ein to destroy Riviera and the demons along with it, and sought out the true form of Riviera's guardian Ursula for those means even after being separated from Ein.
The two clashed when Ein reemerged as Riviera's defender; however, their confrontation remained at an impasse even after Ein won the battle. It was only after the third Grim Angel, Malice, revealed the whole plan to be nothing more than an attempt by Hector of the Magi to become a god that Ledah defected to Ein's side (because Hector Does Not Follow the Will of the Gods, the little traitor D:). He sent Ein ahead to stop Malice, and followed at a distance, though suffering from severe injuries. He caught up with the two of them in time to shield Ein from Malice's attack, sacrificing himself in the name of the gods' justice.
Apocrypha backstory: Ledah Rozwelli is the very duty-minded and fairly unemotional president of the school's student council. So you have an excuse for your misbehavior? That's too bad--he's not impressed. Protests aren't going to get you very far against this angel. And resisting won't help you either--he's declared to the Collegia Gladiara, and can put most challengers in their place! However, it's uncommon knowledge that Ledah would rather study in the Collegia Scholastica. Why isn't he? Rumor is that it has something to do with his parents...
Ledah hails from the angelic isles of Asgard, where his family is a pillar of knighthood and a filthy rich jewel of the nobility. Although the academy offered him any number of scholarships when he transferred here in elementary school, his parents refused to take them and are paying his full ride. He's been on the student council since he was thirteen and has been the president for three years, but despite his active role in discipline and his perfect 4.0 GPA, he has few friendly personal relationships and tends to seem rather melancholy when not on the job.
Sample post: "Perhaps next time you'll remember your surroundings before you attempt something of this foolish nature," Ledah added as a parting shot while closing the door.
While the other monitors on patrol moved quickly down the hall, chattering excitedly to each other about things that Ledah chose to ignore, he hung back, coming to a complete stop when the cellphone in his pants pocket rang. Pulling it out and opening it, he saw the number and almost folded it right back up again.
But this was just another duty, so after another moment's hesitation, he pressed "accept" and raised the phone to his ear.
A passerby might have been astonished just to see him using the phone, and completely flabbergasted by the look of tension that crossed Ledah's face as he listened. He didn't speak for a minute, then another two, though his shoulders went more and more rigid as the seconds ticked by. At last, he drew a terse breath and closed his eyes.
"I understand, Father."
Game: Riviera
Age: 19
Mun's Journal:
Canon role: When the demons that had nearly destroyed Asgard 1000 years ago reappeared in Riviera, the Magi decided not to give them a chance to begin Ragnarok again. They created mortal soldiers with godly powers, Grim Angels, from angels using rigorous trials. Ledah was one of the only three Grim Angels created, and in order to receive his powers, he had to sacrifice his emotions. He was sent out with fellow Grim Angel Ein to destroy Riviera and the demons along with it, and sought out the true form of Riviera's guardian Ursula for those means even after being separated from Ein.
The two clashed when Ein reemerged as Riviera's defender; however, their confrontation remained at an impasse even after Ein won the battle. It was only after the third Grim Angel, Malice, revealed the whole plan to be nothing more than an attempt by Hector of the Magi to become a god that Ledah defected to Ein's side (because Hector Does Not Follow the Will of the Gods, the little traitor D:). He sent Ein ahead to stop Malice, and followed at a distance, though suffering from severe injuries. He caught up with the two of them in time to shield Ein from Malice's attack, sacrificing himself in the name of the gods' justice.
Apocrypha backstory: Ledah Rozwelli is the very duty-minded and fairly unemotional president of the school's student council. So you have an excuse for your misbehavior? That's too bad--he's not impressed. Protests aren't going to get you very far against this angel. And resisting won't help you either--he's declared to the Collegia Gladiara, and can put most challengers in their place! However, it's uncommon knowledge that Ledah would rather study in the Collegia Scholastica. Why isn't he? Rumor is that it has something to do with his parents...
Ledah hails from the angelic isles of Asgard, where his family is a pillar of knighthood and a filthy rich jewel of the nobility. Although the academy offered him any number of scholarships when he transferred here in elementary school, his parents refused to take them and are paying his full ride. He's been on the student council since he was thirteen and has been the president for three years, but despite his active role in discipline and his perfect 4.0 GPA, he has few friendly personal relationships and tends to seem rather melancholy when not on the job.
Sample post: "Perhaps next time you'll remember your surroundings before you attempt something of this foolish nature," Ledah added as a parting shot while closing the door.
While the other monitors on patrol moved quickly down the hall, chattering excitedly to each other about things that Ledah chose to ignore, he hung back, coming to a complete stop when the cellphone in his pants pocket rang. Pulling it out and opening it, he saw the number and almost folded it right back up again.
But this was just another duty, so after another moment's hesitation, he pressed "accept" and raised the phone to his ear.
A passerby might have been astonished just to see him using the phone, and completely flabbergasted by the look of tension that crossed Ledah's face as he listened. He didn't speak for a minute, then another two, though his shoulders went more and more rigid as the seconds ticked by. At last, he drew a terse breath and closed his eyes.
"I understand, Father."
- Mood:
busy
